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	<title>360blog &#187; Parents/Caregivers</title>
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	<description>Exploring the World of Digital Youth</description>
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		<title>Mind in the Making, an Interview Event with Author Ellen Galinsky</title>
		<link>http://www.360kid.com/blog/2010/07/mind-in-the-making/</link>
		<comments>http://www.360kid.com/blog/2010/07/mind-in-the-making/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 22:49:24 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 00-02/Infant]]></category>
		<category><![CDATA[Age 03/Toddler]]></category>
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		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
		<category><![CDATA[Age 06-08/Grade K-2/Kid]]></category>
		<category><![CDATA[Interview]]></category>
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		<category><![CDATA[Galinsky]]></category>
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		<category><![CDATA[marshmallow]]></category>
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		<guid isPermaLink="false">http://www.360kid.com/blog/?p=736</guid>
		<description><![CDATA[Have you ever noticed that spark in a young child’s eye when they’re learning something new? There’s an excitement to their discovery, a satisfaction in learning, something to take pleasure in, a palpable exhilaration. On the flipside, why is it that this spark, this love of learning we so easily recognize in young children, seems [...]]]></description>
			<content:encoded><![CDATA[<p>Have you ever noticed that spark in a young child’s eye when they’re learning something new? There’s an excitement to their discovery, a satisfaction in learning, something to take pleasure in, a palpable exhilaration. On the flipside, why is it that this spark, this love of learning we so easily recognize in young children, seems to diminish as they progress through school, grade after grade? What is it that we’re doing wrong, learning should be fun right? What should parents and teachers do differently? How can we fan the flame of learning in all children to create passionate, life long learners?</p>
<p><img src="http://www.360kid.com/blog/images/book_galinsky.jpg" alt="Ellen Galinsky's book Mind in the Making: The Seven Essential Life Skills Every Child Needs" align="right" hspace=15 /> These are just the few of the questions posed to readers in <a href="http://familiesandwork.org/site/about/staff.html#ellen">Ellen Galinsky</a>’s new book <a href="http://www.amazon.com/Mind-Making-Seven-Essential-Skills/dp/006173232X"><i>Mind in the Making: The Seven Essential Life Skills Every Child Needs</i></a>. Out in the world today there are a lot of behavioral and developmental research studies that clinically describe what’s happening during a child’s growing years. The problem however is that this information often feels inaccessible to everyday moms and dads. What&#8217;s great about Ellen’s book Mind in the Making is that it makes the inaccessible accessible. Each chapter is filled with carefully selected and easy to understand research that consistently shines a light on what’s going on with your growing child. Sprinkled throughout these findings are recommendations from the author on how to grow that spark and stories from everyday parents that share similar concerns and their successes related to helping their child thrive.</p>
<p>Last week I had the pleasure of meeting Ellen at a gathering to discuss her work in New York City’s Teachers College at Columbia University. During the event, Ellen was interviewed onstage by <a href="http://blog.lisaguernsey.com/">Lisa Guernsey</a>, another fantastic author who wrote the book <a href="http://www.amazon.com/Into-Minds-Babes-Affects-Children/dp/B001KOTUE2/ref=sr_1_1?ie=UTF8&#038;s=books&#038;qid=1279572104&#038;sr=8-1"><i>Into the Minds of Babes: How Screen Time Affects Children from Birth to Age Five</i></a> (<a href="http://www.360kid.com/blog/2008/02/interview-with-lisa-guernsey-author-of-into-the-minds-of-babes/">360KID interview</a> with Lisa about her book, <a href="http://www.youtube.com/watch?v=9_3Ral-KIdE">video</a>) The pairing of these two authors together for the event was excellent and a <a href="http://www.youtube.com/watch?v=1OEmrDrHhDQ">video</a> of the conversation can be enjoyed below. During the presentation, Ellen not only shared many of the insights she has written about in her book, she also presented another dimension of her journey through carefully captured video recordings of researchers describing their studies. There are many compelling observations described through these videos for parents to learn about and use in daily interactions with their child. One video in particular is a “must watch&#8221; if you are unfamiliar with “The Marshmallow Experiment,” a study that looks at the internal conflict four year old children struggle with when offered one marshmallow they can eat now or instead two marshmallows they can eat later. This experiment is technically referred to as a study in delayed gratification and you can enjoy the discovery of this experiment (as a newly refreshed life long learner through reading Ellen&#8217;s book) in the interview below. Enjoy!</p>
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		<item>
		<title>Sesame Street and the Future of Learning – Interview with Sesame CEO Gary Knell</title>
		<link>http://www.360kid.com/blog/2009/11/knell-interview/</link>
		<comments>http://www.360kid.com/blog/2009/11/knell-interview/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 02:59:04 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Handhelds/Mobile Computing]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Learning Games]]></category>
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		<category><![CDATA[Television]]></category>
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		<category><![CDATA[Gary Knell]]></category>
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		<category><![CDATA[Joan Ganz Cooney]]></category>
		<category><![CDATA[learning]]></category>
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		<category><![CDATA[Sesame Street]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.360kid.com/blog/?p=576</guid>
		<description><![CDATA[
In the last week of October, I was invited to participate in a conference that was held at the Google headquarters in Mountain View, CA called Breakthrough Learning in a Digital Age. While I was at the event I had the opportunity to interview a number of thought leaders involved in the world of technology [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.360kid.com/blog/images/sw_knell.jpg" alt="Gary Knell, Sesame Workshop CEO &#038; President" align="right" />
<p>In the last week of October, I was invited to participate in a conference that was held at the Google headquarters in Mountain View, CA called <a href="http://www.google.com/events/digitalage/" target="_blank">Breakthrough Learning in a Digital Age</a>. While I was at the event I had the opportunity to interview a number of thought leaders involved in the world of technology and learning. To celebrate the 40th anniversary of Sesame Street, I thought it fitting to begin with an interview I had with Gary Knell, President and CEO of Sesame Workshop. The following is a transcription of our discussion. Portions of this interview were edited for clarity. Stay tuned for more interviews in the coming days and weeks.</p>
<h3><b><i><a name="Top">QUICK QUESTION PICKER:</i></b></h3>
<p></a></p>
<p><a href="#Q1">When looking at expanding into other mediums, how will you apply the Sesame philosophy?</a></p>
<p><a href="#Q2">In terms of metrics, do you see Sesame&#8217;s on air numbers going down and online numbers going up?</a></p>
<p><a href="#Q3">Is it more challenging today for creators of younger children’s content to be on air?</a></p>
<p><a href="#Q4">In regards to testifying on Capitol Hill about the Children’s Television Act, what outcome are you looking for?</a></p>
<p><a href="#Q5">Do we need the Children’s Television Act for other media formats?</a></p>
<p><a href="#Q6">What is the Cooney Prize?</a></p>
<h3><b><i>INTERVIEW:</i></b></h3>
<p><a name="Q1"></a>
<p><b>Scott Traylor:</b> Congratulations on the upcoming 40th anniversary of Sesame Street. It’s amazing to think how far the Sesame Street show has come, a show that is often called the “educational television standard.” When you look at expanding into other mediums, how do you think you will be applying that same Sesame philosophy?</p>
<p><b>Gary Knell:</b> Well the show was invented 40 years ago and has now won more Emmy Awards than any television show in history. Recently we were awarded the lifetime achievement award at the Emmy’s with a standing ovation from, I think, everyone who ever worked in daytime television. But we know today that children are using applications that weren’t invented back when we started the show, and media and technology is getting faster, smaller, and cheaper. So it’s a world of on demand media, portability, those are places that we have to be because those are the access points to where kids are going to find Sesame Street. This was the first year we have ever seen more people and more children access Sesame Street content off television than on television. That’s through video on demand, that’s through iTunes, that’s through YouTube, that’s through our website. It’s through all of the different ways in which we are spreading our content now because that’s where the audience is going. <i><a href="#Top">(Return to Question Picker)</a></i></p>
<p><a name="Q2"></a>
<p><b>Traylor:</b> So if you were just looking at the metrics of how viewers are watching Sesame Street, you see on air numbers going down and online numbers going up?</p>
<p><b>Knell:</b> Well I think you’re generally seeing that across television, and certainly network television and PBS is no exception to that because there are a couple of things happening. Sesame Street was one of two preschool shows in 1988. Today there are 54 preschool shows on television. If you just look at market share, you’re not going to have the same market share today that you did 20 years ago. But more importantly, kids and parents are just accessing media differently today. For example, I was just chatting with someone at the University of California here who told me about her daughter who does not watch television but when she sees mom on her laptop, sits down in her lap and says, “Can we watch Elmo for ten minutes?” And I think that’s what’s happening now. I think you’re finding parents who are trying to have more of a control over their child’s viewing habits and behaviors. The TV becomes less of an available babysitter. Interactive technologies give us all the ability to have a more vibrant, richer learning experience than one-way television. <i><a href="#Top">(Return to Question Picker)</a></i></p>
<p><a name="Q3"></a>
<p><b>Traylor:</b> Do you think it’s more challenging today for creators of younger children’s content to be on air? In part I look at the example of Viacom recently folding the popular preschool channel Noggin into Nick Jr. I see this move as something that’s a detriment to the entire preschool space. It’s too bad there aren’t more outlets like that.</p>
<p><b>Knell:</b> Yeah, I think there were a combination of factors to that decision which may have had to do mostly with branding, as well as the economics of children’s programming, because there are 54 shows, so I think Nickelodeon probably made the decision that, well, we need to be under this umbrella because it will attract more people to watch our programs. But I agree with you. I think we have to have some safe spaces for children, where moms and dads can leave their kids in a place where they’re not going to be marketed to, where they’re going to be safe from commercial messaging, and it’s a place where kids are going to have a learning experience. Because we do know, even with the youngest kids, that television teaches. As Joan Ganz Cooney always says, “It’s not whether television teaches, it’s what does it teach.” So we’ve got to be in those spaces today just as we were in 1969. <i><a href="#Top">(Return to Question Picker)</a></i></p>
<p><a name="Q4"></a>
<p><b>Traylor:</b> Related to those safe spaces for children, I know earlier this summer you were testifying on Capitol Hill in front of Congress about the Children’s Television Act, a bill that a major children’s media advocate, <a href=http://www.360kid.com/blog/2008/06/calling-peggy-charren-recent-conversations-with-a-childrens-media-visionary/” target="_blank">Peggy Charren</a>, was able to see turn into law many years ago. Could you talk a little bit about your latest efforts and what you hope will be achieved?</p>
<p><b>Knell:</b> Let’s think about how the world of media has changed in the last 20 years. The Internet did not exist 20 years ago, at least in its popular format. What we were trying to urge senators to do was to take a fresh look at this. Maybe the rules about having three hours of educational television on every broadcast station are sort of irrelevant today. I mean most kids don’t know what NBC is necessarily, or channel 9 versus channel 12. It’s really about shows that they’re watching or their platforms online. And I think you’ve got to redefine the space in terms of protecting children’s health and promoting education. So we were trying to promote the idea that there’s a real gap in educational programming today, especially for 6 to 9 year olds, in fact, a bigger gap than there is for preschoolers. The other thing is to make sure that children’s health and welfare are being taken into account. Things like childhood obesity, which have exploded in America over the last decade, in part, many people feel, because of the commercial messages targeting kids with foods that are less than healthy. These are things we were trying to urge Congress to take a fresh look back, 20 years after the initial act, which has become a little bit irrelevant if you go back and look at it. <i><a href="#Top">(Return to Question Picker)</a></i></p>
<p><a name="Q5"></a>
<p><b>Traylor:</b> One might argue that it’s a bit of a challenge to think about the mindset of Children’s Television Act and applying it online or in other kinds of digital media delivery systems, that in principal it’s a great place to go, but in order to get everyone on the same page to try to implement it across numerous online media outlets, there’s a real challenge there.</p>
<p><b>Knell:</b> It’s true. Although, you know, children’s content platforms are still children’s content platforms. And so you have these iconic characters who have a huge influence over children. When a major character on some channel is promoting double cheeseburgers, it has a big influence on a child’s behavior. It doesn’t really matter what the distribution platform happens to be. You’re looking at the use of licensed characters  to promote unhealthy lifestyles. And those are the things that those of us who care about children’s health need to do something about, and that’s what we’re focusing on, along with a lot of other people. <i><a href="#Top">(Return to Question Picker)</a></i></p>
<p><a name="Q6"></a>
<p><b>Traylor:</b> During the Breakthrough Learning event held at Google recently, you announced the <a href="http://www.joanganzcooneycenter.org/initiatives/prizes-excellence-children-media-02.html" target="_blank">Cooney Prize</a>. Could you share a little bit about what you hope it will spark in the years ahead?</p>
<p><b>Gary Knell:</b> Well we feel that we’re just beginning to unleash the power of digital media in learning applications. There are a lot of people talking about it. This is a way to specifically bring attention to 6 to 9 year olds, which the Joan Ganz Cooney Center is focused on, and try to promote digital learning for literacy using online platforms and also, specifically, mobile learning platforms. The iPod Touch, for example, could be a very powerful learning platform, without the cell phone component. And being able to connect kids to content in unique ways who otherwise disengage from learning could be a way that reaches them more directly. What we’re trying to do is spur innovation by having a prize contest. We will be giving cash awards to the most innovative people who come forward with the most innovative ideas. We hope this contest will spur innovation. We hope that these ideas can be incubated to go to market, and frankly, we hope that other people will copy this. We want to start a movement in which we challenge the conventional wisdom in the gaming community, for instance, that education can’t sell. This is the same challenge that Joan Cooney had before the launch of Sesame Street when she was told that education can’t sell on television. Well we certainly know that is not the case. You now have 54 shows on air, you have six competing networks, and all of this started because of a dinner party in Manhattan decades ago, when two people got together and thought about the idea of using television to teach children something, something more than showing them sugared cereal commercials. And look what happened. Now fast forward to 2009, we think we can spark a similar outcome. What we want to do is jump start this idea a little bit through these awards. <i><a href="#Top">(Return to Question Picker)</a></i></p>
]]></content:encoded>
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		<title>Finding Fun with Children&#8217;s Books</title>
		<link>http://www.360kid.com/blog/2009/05/fun-childrens-books/</link>
		<comments>http://www.360kid.com/blog/2009/05/fun-childrens-books/#comments</comments>
		<pubDate>Sun, 17 May 2009 17:01:48 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 03/Toddler]]></category>
		<category><![CDATA[Age 04/Preschool]]></category>
		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
		<category><![CDATA[Age 06-08/Grade K-2/Kid]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.360kid.com/blog/?p=346</guid>
		<description><![CDATA[Every now and then I&#8217;m asked by a new parent or friends of new parents for children&#8217;s book recommendations, so today I thought I&#8217;d take a short break from kids tech-talk to post some of my favorites. I want to thank Amy Kraft over at Media Macaroni for introducing me to the No Time for [...]]]></description>
			<content:encoded><![CDATA[<p>Every now and then I&#8217;m asked by a new parent or friends of new parents for children&#8217;s book recommendations, so today I thought I&#8217;d take a short break from kids tech-talk to post some of my favorites. I want to thank Amy Kraft over at <a href="http://mediamacaroni.com/">Media Macaroni</a> for introducing me to the <a href="http://www.notimeforflashcards.com/">No Time for Flash Cards</a> blog. This site&#8217;s a great find that promotes play, discovery and learning with preschoolers in mind. A recent post asking for favorite children&#8217;s books reminded me that I&#8217;ve been keeping an ever growing list of my own. I think every new home library should include these &#8220;must have&#8221; starter books, and chances are if you&#8217;re looking to give a children&#8217;s book as a gift, these will already be in the collection:</p>
<ul>
<li> The Very Hungry Caterpillar by Eric Carle
<li> Goodnight Moon by Margaret Wise Brown
<li> Chicka Chicka Boom Boom by Bill Martin Jr. and Archambault
<li> Good Night, Gorilla by Peggy Rathmann</ul>
<p>Now that we have those great ones out of the way, here are some of my personal favorites for young and growing children. I&#8217;ve simmered my list down to just these 10 books:</p?</p>
<ul>
<li><b><i> Barnyard Dance! by Sandra Boynton </b></i> <br /><img src="http://www.360kid.com/blog/images/book_Boynton.jpg" alt="Barnyard Dance! by Sandra Boynton" align="right" /> A delightful rhyming story of barnyard friends that go to a dance. The rhythm and meter of this story will keep you reciting sections from this book for days on end. Another great find for our family was discovering that there&#8217;s a Sandra Boynton CD available with this book&#8217;s lyrics set to song.<BR><BR>
<li><b><i> How Are You Peeling? by Joost Elffers </b></i><br /><img src="http://www.360kid.com/blog/images/book_Elffers.jpg" alt="How Are You Peeling? by Joost Elffers" align="right" />Elffers is a fantastic photographer with a talent for bringing personality and emotion out of common everyday fruits and vegetables. Each page is filled with wonderful facial expressions from his creations. Light copy, lots of unique and interesting faces to enjoy.<BR><BR>
<li><b><i> Click, Clack, Moo: Cows That Type by Doreen Cronin </b></i><br /><img src="http://www.360kid.com/blog/images/book_Cronin.jpg" alt="Click, Clack, Moo: Cows That Type by Doreen Cronin" align="right" />Farmer Brown runs a no-nonsense farm, but things change once the cows who live there acquire an old typewriter and learn how to express there wishes on short notes. When Farmer Brown doesn&#8217;t comply with the cows requests, the cows decide they will go on strike. Fun, fun. fun!<BR><BR>
<li><b><i> Bunny Planet by Rosemary Wells </b></i><br /><img src="http://www.360kid.com/blog/images/book_Wells.jpg" alt="Bunny Planet by Rosemary Wells" align="right" />There are so many great books written by Rosemary Wells that it&#8217;s hard to pick even just a few, but the Bunny Planet books (a small collection of three books sold together as a set) have a wonderful Zen-like story quality to them. Ms. Wells explores the idea of a perfect world that lives inside our heads when things outside don&#8217;t go quite as well as we had planned.<BR><BR>
<li><b><i> Martha Speaks by Susan Meddaugh </b></i><br /><img src="http://www.360kid.com/blog/images/book_Meddaugh.jpg" alt="Martha Speaks by Susan Meddaugh" align="right" />The story of a family dog named Martha who likes to eat alphabet soup. The interesting twist in the story is that when Martha eats the soup, the letters go up to her brain instead of down to her tummy! There are many Martha Speaks books available and the first is the one that sets up the story for the entire series.<BR><BR>
<li><b><i> The Monster at the End of This Book by John Stone </b></i><br /><img src="http://www.360kid.com/blog/images/book_Stone.jpg" alt="The Monster at the End of This Book by John Stone" align="right" />I think everyone in the entire world loves Grover, the fuzzy blue character from Sesame Street. In this story, Grover asks, even begs, the reader not to turn the pages of this book because he&#8217;s afraid there&#8217;s a monster that might scare him on the very next page. You will read this one again and again with your young child.<BR><BR>
<li><b><i> The Scrambled States of America by Laurie Keller </b></i><br /><img src="http://www.360kid.com/blog/images/book_Keller.jpg" alt="The Scrambled States of America by Laurie Keller" align="right" />What would happen if each state in the nation could move to a new location? This book explores the fun and mayhem that ensues when each state moves to where they think they would really enjoy living. A funny story for children who are learning to memorize the US states.<BR><BR>
<li><b><i> I Will Never, Not Ever, Eat a Tomato by Lauren Child </b></i><br /><img src="http://www.360kid.com/blog/images/book_Child.jpg" alt="I Will Never, Not Ever, Eat a Tomato by Lauren Child" align="right" />This is the first book that began the popular Charlie and Lola series of books and television shows. Lola is a very finicky eater. Her older brother Charlie presents familiar foods with funny names and stories that make Lola curious about what she might be missing. Just where do peas and fish sticks come from? And what sort of story would you tell to make eating these items more appealing?<BR><BR>
<li><b><i> Owly by Andy Runton </b></i> <br /><img src="http://www.360kid.com/blog/images/book_Runton.jpg" alt="Owly by Andy Runton" align="right" />The Owly book series are a charming collection of graphic novels starring an owl and his woodland friends. Together they go on many adventures, making new friends and helping other animals and friendly insects along the way. These books require a parent to imagine and invent the dialog alongside the visuals which I believe fosters an even closer story telling experience between reader and child.<BR><BR>
<li><b><i> Police Cloud by Christoph Niemann </b></i> <br /><img src="http://www.360kid.com/blog/images/book_Niemann.jpg" alt="Police Cloud by Christoph Niemann" align="right" />The graphic design approach to this story is just beautiful. Christoph Nieman is an artist for the New Yorker magazine and now shares his visual talents as a children&#8217;s book author. Nieman tells a captivating story about a cloud that wishes to become a policeman.</ul>
<p>I hope you find this list helpful and enjoyable. Happy reading with your young friends!</p>
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		<title>Growing Your Own Webkinz World</title>
		<link>http://www.360kid.com/blog/2009/04/webkinz-world/</link>
		<comments>http://www.360kid.com/blog/2009/04/webkinz-world/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 14:48:13 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 06-08/Grade K-2/Kid]]></category>
		<category><![CDATA[Age 08-10/Grade 3-5/Tween]]></category>
		<category><![CDATA[Age 11-12/Grade 6-8/Tween]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>
		<category><![CDATA[Social Networking]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

		<guid isPermaLink="false">http://www.360kid.com/blog/?p=274</guid>
		<description><![CDATA[Three years ago I bought my then seven year old daughter her first Webkinz. She has always enjoyed  pretend play offline with the tangible toy and equally enjoys the virtual play online. Both methods of play are done either with friends or alone. These days she plays in the online Webkinz universe a few [...]]]></description>
			<content:encoded><![CDATA[<p>Three years ago I bought my then seven year old daughter her first Webkinz. She has always enjoyed  pretend play offline with the tangible toy and equally enjoys the virtual play online. Both methods of play are done either with friends or alone. These days she plays in the online Webkinz universe a few times a week. She plays games, collects in-world currency called KinzCash, and builds out her Webkinz living space in the virtual world. I asked her recently if she would show me around the online world she had built for her stuffed animal friends. What I saw looked like a sizable, and very detailed build out effort she calls home for her pets. I imagine the size of this virtual home reflects her years of play online and asked her how many Webkinz she owns today. She wasn&#8217;t sure, so I suggested we find all of her Webkinz, scattered about her room and around the house, and count them. How many Webkinz plushies did we find? 26 Webkinz in all! I knew she had a good number of them around the house, but was surprised by just how many.</p>
<p><a href="http://www.360kid.com/blog/largerimages/webkinz_plushes_multiple_larger.html" target="_blank"><img src="http://www.360kid.com/blog/images/webkinz_plushes_multiple_sm.jpg" alt="Multiple Webkinz plush dolls" /></a></p>
<p><em>Young fans of Webkinz have many pets in their collection. Sometimes many more than you think possible! Above is a photo of most of the Webkinz in my daughter&#8217;s collection. (Click image to see larger photo.)</em></p>
<p>She received her first Webkinz as a gift from me while I was doing research about the ever expanding online world for kids. After this flagship friend was received, a small number of birthday parties resulted in a few more as gifts from friends. A couple were even earned for successfully completing challenging at-home clean up requests. However, a majority of the Webkinz in her collection were purchased by my daughter, through diligent savings of her small weekly allowance.</p>
<p>If you have young children in your home between the ages of 6 to 10, chances are you&#8217;ve already heard the Webkinz buzz. While there are many tangible pets to choose from, and too many features online to count with many more being added regularly, let me pull back the curtain of this online destination to show just one small part of this universe. One central online activity includes the ability to build out a virtual home for your newly acquired animals. The more pets your child acquires, the bigger this virtual home becomes.</p>
<p><img src="http://www.360kid.com/blog/images/webkinz_animals_illustrated_less.jpg" alt="Multiple illustrated Webkinz animals" /><br />
<em>Illustrated translations of tangible Webkinz toys in the virtual world.</em></p>
<p>As many parents will probably already know, every Webkinz plush comes with a card that includes a secret code to gain entry into the Webkinz site. One of the very first activities you child will participate in online is decorate a place for your new pet to live. Your child will receive one &#8220;starter&#8221; room to decorate. Additional rooms can be added by either a.) saving up KinzCash by playing online games/activities to purchase additional rooms, or b.) through buying additional Webkinz in the real world. My daughter pointed out that you only get an additional room for the first ten Webkinz you buy. After that, no more free rooms. The rest can only be purchased online with KinzCash.</p>
<p><a href="http://www.360kid.com/blog/largerimages/webkinz_map_larger.html" target="_blank"><img src="http://www.360kid.com/blog/images/webkinz_map_sm.jpg" alt="Map of multiple Webkinz homes next to each other" /></a></p>
<p><em>This map, stitched together from multiple screen captures taken within the Webkinz World, shows all of the rooms that have been purchased and designed within my daughter&#8217;s collection of Webinz online. She started with just one room and built out this large living space for all of her pets. Clicking on any one of the squares from this map within the Webkinz World will bring you into an orthographic view of the individual room itself. Note the different sizes and themes to each room. (Click image to see larger photo.)</em></p>
<p>Rooms can be decorated with a wide selection of items for purchase through the WShop, the online equivalent of a home furnishings store. There are plenty of items available to spark a child&#8217;s decorative imagination. Chairs, beds, games, TVs, wall paper, you name it. Also, some of the items you can acquire are considered &#8220;exclusive&#8221; and are only made available from &#8220;adopting&#8221; your 10th, 15th, 20th (etc.) pet. (Translation of adopting — the purchase of additional Webkinz in the real world.)</p>
<p><a href="http://www.360kid.com/blog/largerimages/webkinz_wshop_larger.html" target="_blank"><img src="http://www.360kid.com/blog/images/webkinz_wshop_sm.jpg" alt="The WShop within the Webkinz World" /></a></p>
<p><em> The front step to the WShop which displays all the different categories of home furnishings you can buy within the Webkinz World. Selecting a category will bring you deeper into the store, showing the store visitor pictures of the item they may wish to place within one of their pet&#8217;s rooms. (Click for larger individual images.)</em></p>
<p>There are three different room sizes and a small number of different themed rooms. For example, you can purchase themed rooms that reflect a certain holiday, like Halloween, or if your pet lives underwater you can purchase a water room. Your pet moves around the room by clicking on an invisible tile matrix that covers the floor of the room. Large rooms are made up of a 10 x 10 grid. There are also medium sized rooms, 7 x 7, and small rooms, 5 x 5. This grid system also helps with the positioning of items purchased from the WShop within the room.</p>
<p><a href="http://www.360kid.com/blog/largerimages/webkinz_rooms_larger.html" target="_blank"><img src="http://www.360kid.com/blog/images/webkinz_room_animated.gif" alt="The three main room sizes in the Webkinz world" /></a></p>
<p><em>There are three main room sizes available in Webkinz World and a variety of different themes as well. If one of your Webkinz is a fish, chances are you will want a water room. Ask your child what happens when a non-water animal enters a water room. (Click for larger individual images.)</em></p>
<p>I&#8217;m fascinated with the technical logistics of this room making activity within Webkinz. There are a number of individual parts that need to work perfectly together, and need to scale just right with every new addition to your child&#8217;s collection. If your child is a Webkinz fan, ask them how many pets they own. Ask your child&#8217;s friends as well. You may be surprised at the answer! I&#8217;m amazed at the number of Webkinz my daughter&#8217;s friends own. Just this week we met a new friend that had over 20 Webkinz in her collection. One boy in the neighborhood who she sometimes plays with boasts owning 46 Webkinz! What sorts of stories about Webkinz do you hear from your children? What do they like best about Webkinz? How many pets do they own? Thanks for reading and for sharing your comments below!</p>
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		<title>Sandbox Summit: The Importance of Play in Learning</title>
		<link>http://www.360kid.com/blog/2008/09/sandbox-summit-the-importance-of-play-in-learning/</link>
		<comments>http://www.360kid.com/blog/2008/09/sandbox-summit-the-importance-of-play-in-learning/#comments</comments>
		<pubDate>Mon, 29 Sep 2008 22:30:17 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
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		<description><![CDATA[Last week I attended a conference called the Sandbox Summit in New York City. The Summit was a day long event with many noteworthy speakers who are software and content creators, child development experts, and reviewers of technology toys for children. The event&#8217;s main theme? The power of play and its ability to help facilitate [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I attended a conference called the <a href="http://www.sandboxsummit.org/">Sandbox Summit</a> in New York City. The Summit was a day long event with many noteworthy speakers who are software and content creators, child development experts, and reviewers of technology toys for children. The event&#8217;s main theme? The power of play and its ability to help facilitate learning.</p>
<p><b><i> Opening </b></i></p>
<p>During the opening keynote, speaker Andy Berndt, managing director of Google&#8217;s Creative Lab, described how almost everyone can remember a favorite toy when they were young (<a href="http://www.sandboxsummit.org/audio/1_welcome_and_keynote.mp3">link to audio of presentation</a>.) Andy shared his favorite play activity, that being a creative experience which involved the process of inventing new bicycles. When he was a child, what he did was take apart many different bicycles, and because bicycle parts for the most part are standardized in terms of their bolt sizes and screws used to make them, he was able to recombine different bicycle parts into unique, unusual, and exciting combinations. One could say that Andy&#8217;s open ended experimentation with bicycle parts was on par with play experiences found in Legos, K&#8217;Nex, Lincoln Logs, Erector Sets, and the like. What is it about Andy&#8217;s creative experience that can lead to insights on how best to help facilitate a love of learning? Read on.<BR><BR></p>
<p><b><i> The Importance of Play and its Relationship to Learning </b></i></p>
<p>The next speaker who I thought did a fantastic job of providing an overview on the importance of play and the learning opportunities that come from play was Nancy Schulman, the director of the 92nd Street Y Nursery School in New York City (<a href="http://www.sandboxsummit.org/audio/2_panel.mp3">link to audio of presentation</a>.) Nancy shared with the audience that one of the best things about her job for the last 18 years was the wonderful opportunity to watch young children play. With that experience she has learned a great deal about the benefits of play not just for preschoolers, but for all ages.</p>
<p>Nancy expressed that educators, psychologists, and even the <a href="http://www.aap.org/pressroom/play-public.htm">American Academy of Pediatrics</a> have great concerns today about the quality of children&#8217;s play, how children play, and the quantity of time children play. Parents on the other hand express a lot of concern around wanting their children prepared for success at a very early age. Through her work, Nancy speaks with many parents. One of the greatest anxieties she hears from parents is that they want to be sure their child has every advantage, making sure that before they&#8217;re five years old they&#8217;ve mastered a second language, mastered every sport they might possibly play, and excel at playing a musical instrument as well. While child professionals are encouraging more open ended play in a child&#8217;s life, sadly most parents aren&#8217;t paying much attention to these recommendations.</p>
<p>When Nancy was asked &#8220;What types of skills do kids learn through play? And why is that meaningful in terms of a child&#8217;s lifelong appreciation for learning or confidence in their ability to learn?&#8221; she responded first with a quote from child development expert <a href="http://ase.tufts.edu/faculty-guide/fac/delkind.childdev.htm">David Elkind</a> of Tufts University:</p>
<blockquote><p><i>&#8220;Play is not a luxury, but rather a crucial dynamic of healthy, physical, intellectual, social, and emotional development at all ages.&#8221;</i></p>
</blockquote>
<p>Nancy then discussed each of these developmental benefits and how child initiated play can lay the foundation for learning:</p>
<ul>
<li><b><i>Social</b></i> &#8211; &#8220;Through play, children learn to interact with others. Play prepares children for morale reasoning. They figure out how to resolve a problem with a friend independently.&#8221;<BR><BR>
<li><b><i> Intellectual </b></i> &#8211; &#8220;They learn to recognize and solve problems. Children get that feeling of mastery that only comes from when they&#8217;re challenged but not frustrated at the same time. In academic areas, play is linked to creativity, imagination, and problem solving skills and it lays the groundwork for successful learning experiences in reading, writing, math, and science. If you think about what children do when they play, it&#8217;s very language rich. They are interacting with words and language all the time and learning communication skills.&#8221;<BR><BR>
<li><b><i> Physical </b></i> &#8211; &#8220;In terms of physical development, they can develop through play fine motor skills, gross motor skills, overall strength and integration of their muscles, their brains, and their nerves. It sets apart a start in their lives for healthy living and fitness, which of course, can counter obesity as well.&#8221;<BR><BR>
<li><b><i> Emotional </b></i> &#8211; &#8220;Play is Joyful. It is probably one of the greatest underpinnings for later adult happiness. It can&#8217;t be underestimated how much happiness and joy have in terms of learning as well.&#8221;</ul>
<p><b><i>Survey of Kids Opinions about Play</b></i></p>
<p>The next speaker who offered some additional insight into what kids think about their favorite play objects was Peter Shafer, Vice President of Harris Interactive (<a href="http://www.sandboxsummit.org/audio/3_harris_interactive.mp3">link to audio of presentation</a>.) Peter shared with the audience a recent online survey conducted in collaboration with the Sandbox Summit of 1,353 US children ages 8 to 18.</p>
<p>There was a wealth of data to digest in this presentation that spoke to tween and teen toy preferences as well as video games and digital toy products. In general I found this data interesting in that it backs up many gut assumptions about what different age groups prefer in their toy playing experiences.</p>
<p>One observation, it appears the definition of a &#8220;toy&#8221; was intentionally left undefined in this survey. Did survey respondents think a toy was a traditional toy, a technology toy, or maybe even a video game? Parts of the survey appeared to suggest what the differentiation of a toy was while other questions were not as clear.</p>
<p>Here are a few pieces of data I found interesting to pull out of the <a href="http://www.harrisinteractive.com/news/allnewsbydate.asp?NewsID=1337"> Harris Interactive Sandbox Summit survey press release</a>:</p>
<p ALIGN="CENTER">&#8220;How much do you agree or disagree with the following?&#8221;<br />
<i>Summary of Strongly/Somewhat Agree</i></p>
<p><center></p>
<table BORDER="1" CELLSPACING="1" BORDERCOLOR="#000000" CELLPADDING="3">
<tr>
<td WIDTH="59%" VALIGN="MIDDLE" ROWSPAN="3"> </td>
<td WIDTH="21%" VALIGN="MIDDLE" COLSPAN="2">
<p ALIGN="CENTER">8-12 Year Olds</td>
<td WIDTH="21%" VALIGN="MIDDLE" COLSPAN="2">
<p ALIGN="CENTER">13-18 Year Olds</td>
</tr>
<tr>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">Males</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">Females</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">Males</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">Females</td>
</tr>
<tr>
<td WIDTH="9%" VALIGN="MIDDLE" HEIGHT="11">
<p ALIGN="CENTER">%</td>
<td WIDTH="11%" VALIGN="MIDDLE" HEIGHT="11">
<p ALIGN="CENTER">%</td>
<td WIDTH="9%" VALIGN="MIDDLE" HEIGHT="11">
<p ALIGN="CENTER">%</td>
<td WIDTH="11%" VALIGN="MIDDLE" HEIGHT="11">
<p ALIGN="CENTER">%</td>
</tr>
<tr>
<td WIDTH="59%" VALIGN="MIDDLE">
<p>The most important part of a toy is that it is entertaining.</td>
<td bgcolor="99CCFF" WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">86</td>
<td bgcolor="99CCFF" WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">83</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">72</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">69</td>
</tr>
<tr>
<td WIDTH="59%" VALIGN="MIDDLE">
<p>Toys that involve technology, like video and computer games and handheld games or toys, are more fun than other toys.</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">84</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">69</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">71</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">53</td>
</tr>
<tr>
<td WIDTH="59%" VALIGN="MIDDLE">
<p>I enjoy toys or games that make me think.</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">82</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">79</td>
<td bgcolor="99CCFF" WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">73</td>
<td bgcolor="99CCFF" WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">77</td>
</tr>
<tr>
<td WIDTH="59%" VALIGN="MIDDLE">
<p>I would rather have a toy or game that is fun to play even if it does not help me learn.</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">75</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">67</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">61</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">48</td>
</tr>
<tr>
<td WIDTH="59%" VALIGN="MIDDLE">
<p>Toys are important in our lives to help us learn.</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">67</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">63</td>
<td WIDTH="9%" VALIGN="MIDDLE">
<p ALIGN="CENTER">60</td>
<td WIDTH="11%" VALIGN="MIDDLE">
<p ALIGN="CENTER">53</td>
</tr>
</table>
<p></center></p>
<p>I call your attention to a couple of specific items from the survey (colored in light blue.) For the 8 to 12 age group the most popular response for a toy product was that it should be &#8220;entertaining&#8221; whereas with the 13 to 18 year old group there is a great appeal in products that &#8220;make me think&#8221;.<BR><BR></p>
<p><b><i> Best Practices for Developing Playful Products </b></i></p>
<p>After the Harris Interactive presentation, <a href="http://www.joanganzcooneycenter.org/about/our-people/scarly.html">Carly Shuler</a>, a Cooney Fellow from Sesame Workshop&#8217;s <a href="http://www.joanganzcooneycenter.org/">Joan Ganz Cooney Center</a> and educational technologist Carla Engelbrecht Fisher delivered a presentation called &#8220;Fun Follows Function: Ten Tips for Developing Quality Toys&#8221;. Below I briefly outline each tip, but you can <a href="http://www.sandboxsummit.org/audio/5_ten_tips.mp3">download an audio recording</a> or <a href="http://www.360kid.com/blog/docs/200809_JGCC_Sandbox_Summit.pdf">download a PDF copy of the PowerPoint presentation</a> here.<BR></p>
<ol>
<li><b><i>Bridge the gap between industry and academia</b></i> &#8211; This first tip strongly suggests the benefit of bringing together multidisciplinary teams (child development experts, content experts, pedagogy experts, etc.) This first tip is one my company follows frequently. There&#8217;s a great paper by Brian Winn and Carrie Heeter, both from Michigan State University, about the important balance needed (and often the necessary heated debate) that comes from working collaboratively with multidisciplinary teams. A copy of this paper can be <a href="http://www.bsu.edu/eidm/fox/article3.pdf">downloaded here</a>.)<BR><BR>
<li><b><i>Incorporate research and testing in your product development and discovery process</b></i> &#8211; Any amount of testing, large or small, will have a beneficial impact on your product&#8217;s development. From informal focus and user testing groups to serious product research efforts there&#8217;s a research approach that can fit your budget.<BR><BR>
<li><b><i>Track what users do in your product</b></i> &#8211; There&#8217;s lots to be learned from watching how your target audience interacts with your product either informally or through data collection. Spend time analyzing what you find.<BR><BR>
<li><b><i>Read some research</b></i> &#8211; Become familiar with the basics of developmental psychology for the specific age group your developing for. Doing this will help avoid reinventing the wheel. A handout was shared at the conference with many great places to jump start your research reading list. A copy of this reading list can be <a href="http://www.360kid.com/blog/docs/200809_JGCC_reading_handout.pdf">downloaded here</a>.<BR><BR>
<li><b><i>Become an observer</b></i> &#8211; Watch kids at play in the real world or even on YouTube (a cool suggestion offered by Carla). Watch how kids interact with products, visit playgrounds, schools, toy stores. Note what&#8217;s on the shelf and where it&#8217;s located. Also be aware of what&#8217;s on sale, it may provide a tip for what&#8217;s not selling.<BR><BR>
<li><b><i>Break the traditional model of one child per screen</b></i> &#8211; Think outside tradition single player models. Think multiple players, or better yet, how can you actively encourage inter-generational participation! Think outside the keyboard box, consider alternative input devices (dance pads, guitars, balance boards.) Consider how you could combine virtual and physical worlds in new ways (like the success Webkins achieved with dual play patterns online and offline.)<BR><BR>
<li><b><i>Leverage consumer market trends for learning</b></i> &#8211;  Consider user generated content, online video, or casual game approaches. Be aware of these every changing trends and you just might find one that will greatly elevate the success of your product.<BR><BR>
<li><b><i>Go beyond the &#8220;3 R&#8217;s&#8221;</b></i> &#8211; Think 21st Century Skills: Creativity, critical thinking, collaboration, communication. For more on 21st Century Learning Skills, <a href="http://www.360kid.com/blog/files/Trilling_7cs_21st_Century_Skills.pdf">download this presentation</a> from the May, 2008 Joan Ganz Cooney Center&#8217;s first annual symposium.<BR><BR>
<li><b><i>Become familiar with various game mechanics</b></i> &#8211; There are many different game mechanics that could increase interest and engagement in your product. Some old mechanics can be made new again with the newest technologies.<BR><BR>
<li><b><i>Tap into your own childhood</b></i> &#8211; Everyone has childhood experiences that can help shape your product for the better. Tap into your own experiences as well as those around you.</ol>
<p><BR></p>
<p><b><i> Note about Virtual Worlds </b></i></p>
<p>Kids and virtual worlds was touched on a few times throughout the day but I thought the following statement was worth calling out in its own section. Peter Shafer of Harris Interactive indicated that we will see explosive growth in the area of virtual worlds specifically for kids. The numbers cited were that there are about 80 virtual world destinations for kids today and by the end of 2010 there will be more than 150 virtual worlds to choose from. For a current list of virtual worlds available, I have the following <a href="http://vworld.fas.org/wiki/Category:Virtual_Worlds">link to share</a>.<BR><BR></p>
<p><b><i> Takeaway </b></i></p>
<p>So what&#8217;s the key take away for developers, innovators and creators of playful learning products for kids, whether traditional or technological? Here&#8217;s the secret sauce that was repeated over an over again through words and through examples:</p>
<ul>
<li>Make the play experience as open ended as possible. Think about opportunities for vast exploration, not a limited path of play. Include opportunities to fail as well as ones to succeed. Let each child develop their own unique path to play, one that is customizable enough that it appeals to a single user and flexible enough that multiple users can find their own unique approach.
<li>Bring together a variety of child experts.
<li>Become familiar with research.
<li>Watch your audience, get familiar with your audience, test with your audience.
<li>Try something new! Break the habit of relying on the same old technology and user input solutions.
<li>Think 21st Century Skills</ul>
<p>Nancy Schulman also offered this sage advice: </p>
<blockquote><p><i>&#8220;If your child can&#8217;t play with a toy in at least three different ways, leave it behind.&#8221;</i></p>
</blockquote>
<p>And one last thought for making the next greatest learning toy, digital or otherwise&#8230; Think bicycle parts.<BR><BR></p>
<p><b><i> Referenced Products and Videos </b></i></p>
<p>Here&#8217;s a list of digital products and online YouTube videos that were referenced throughout the Summit.<BR><BR></p>
<table BORDER="1" CELLSPACING="1" BORDERCOLOR="#000000" CELLPADDING="5">
<tr>
<td><a href="http://www.youtube.com/watch?v=nOKE0SiDcjI">Apple Ad</a></td>
<td>Andy Berndt from Google reference this old Apple ad called &#8220;Industrial Revelation&#8221; that looked at computers and their power to significantly enhance learning empowerment</p>
<tr>
<td><a href="http://www.dizzywood.com/">Dizzywood </a></td>
<td>Scott Arpajian&#8217;s latest virtual world environment. In Scott&#8217;s presentation, he touches on how schools are using Dizzywood to promote student diversity</td>
</tr>
<tr>
<td>
<a href="http://www.huruhumi.com/">Huru Humi</a> </td>
<td>Mike Nakamura of Senario, demonstrates his company&#8217;s latest digital avatar toy that is designed to encourage self-discovery and social skills by using technology to spur real-life interaction among tweens and teens.</td>
</tr>
<tr>
<td><a href="http://www.kerpoof.com/">Kerpoof </a>  </td>
<td>Kerpoof is an empowering online creative tool for kids.</td>
</tr>
<tr>
<td><a href="http://www.kidthing.com/">Kidthing </a></td>
<td>Kidthing CEO Larry Hitchcock presents his safe digital online environment which can be used for distributing entertainment and learning material</td>
</tr>
<tr>
<td><a href="">LeapFrog&#8217;s Learning Path </a></td>
<td>Jim Gray, Director of Learning for LeapFrog, discusses LeapFrog&#8217;s <a href="http://www.leapfrog.com/en/play.html">Learning Path</a>, and online component to LeapFrog&#8217;s consumer products that lets parents see and shape a child&#8217;s learning.</td>
</tr>
<tr>
<td><a href="http://www.youtube.com/watch?v=ZjNuAYxo6QI&#038;feature=PlayList&#038;p=5B265891D5C020DC&#038;index=25">Backyard FX &#8211; How to make Movie Rain </a></td>
<td>Erik Beck, who is a producer for <a href="http://www.nextnewnetworks.com/">NextNewNetworks </a> develops an online low budget video show called Backyard FX. Erik&#8217;s work is wonderfully creative and the audience cheered his YouTube presentation on how to make &#8220;movie rain&#8221;. It was an excellent example of how best to combine a technology and creative vision. The example video is a must see! </td>
</tr>
<tr>
<td><a href="http://www.sabigames.com/">Sabi Games</a> </td>
<td>Margaret Johnson, CEO and Cofounder of Sabi Games, discussed her upcoming learning games release that is worth keeping an eye on. Stay tuned for more from Sabi in October.</td>
</tr>
<tr>
<td><a href="http://scratch.mit.edu">Scratch </a>  </td>
<td>Mitchel Resnick&#8217;s online creativity and collaborative learning project called Scratch. For an interview with Mitchel about Scratch and his learning approach embedded throughout the product, <a href="http://www.360kid.com/blog/?p=56">click here</a>.</td>
</tr>
<tr>
<td><a href="http://www.sesamestreet.org">Sesame Street </a> </td>
<td>Makeda Mays Green discusses the newly relaunched preschool learning website at SesameStreet.org</td>
</tr>
</table>
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		<title>Calling Peggy Charren &#8211; Recent Conversations with a Children&#8217;s Media Visionary</title>
		<link>http://www.360kid.com/blog/2008/06/calling-peggy-charren-recent-conversations-with-a-childrens-media-visionary/</link>
		<comments>http://www.360kid.com/blog/2008/06/calling-peggy-charren-recent-conversations-with-a-childrens-media-visionary/#comments</comments>
		<pubDate>Thu, 19 Jun 2008 02:23:13 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 00-02/Infant]]></category>
		<category><![CDATA[Age 03/Toddler]]></category>
		<category><![CDATA[Age 04/Preschool]]></category>
		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
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		<category><![CDATA[Age 13-15/Grade 9-10/Young Teens]]></category>
		<category><![CDATA[Age 16-18/Grade 11-12/Teens]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>
		<category><![CDATA[Television]]></category>

		<guid isPermaLink="false">http://www.360kid.com/blog/?p=52</guid>
		<description><![CDATA[ When I first became aware of Peggy Charren, I had been creating children&#8217;s media for only a short time. What I learned in those days was that Peggy founded a child advocacy group in 1968 called Action for Children&#8217;s Television (ACT). ACT challenged broadcasters to offer endless choices of quality television content for children. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.360kid.com/blog/images/act_charren.jpg" alt="Photo of Peggy Charren, founder of Action for Children's Television" align="right" /> When I first became aware of Peggy Charren, I had been creating children&#8217;s media for only a short time. What I learned in those days was that Peggy founded a child advocacy group in 1968 called <a href="http://www.museum.tv/archives/etv/A/htmlA/actionforch/actionforch.htm">Action for Children&#8217;s Television</a> (ACT). ACT challenged broadcasters to offer endless choices of quality television content for children. Her organization fought for content that was diverse, for all ages, and void of any censorship or hidden agenda. It advocated content rich with benefits for children and as free from the influences of advertising as possible. Ultimately Peggy and her organization pushed legislators to pass the <a href="http://www.fcc.gov/Bureaus/Mass_Media/Factsheets/kidstv.txt">Children&#8217;s Television Act</a> in 1990, a law still in effect today that requires television stations to include at least 3 hours of &#8220;core&#8221; children&#8217;s educational content per week and, at the same time, limit the amount of advertising found in children&#8217;s programming. Peggy&#8217;s vision was bold, her voice strong, and her determination unstoppable. </p>
<p>I remember the moment I first spoke with Peggy many years ago. I searched online for a day or two to find her phone number, took a guess out of a handful of possibilities, and called her out of the blue. I introduced myself, told her I ran a company that creates learning products for children, and listed a handful of client names to demonstrate the quality of our work. Peggy immediately responded, &#8220;Are you one of those religious producers?&#8221; I was caught off guard. I didn&#8217;t expect her response. <i>One</i> of the clients I mentioned had often been misinterpreted as having religious leanings. &#8220;No, that&#8217;s not really what our organization is about&#8221; I replied. Peggy was sharp, quick, and to the point. I quickly learned that Peggy would tell it like it is, and she would be direct, and sometimes blunt, with me in our discussions. I realized these just might be the qualities needed to change the landscape of children&#8217;s media for the better.</p>
<p>Over the years I learned that Peggy loves the theater, that she developed arts programs for school children before ACT, that a member of her family was blacklisted during the McCarthy Era, that her organization had fought off attacks from religious organizations, and that Peggy was awarded the <a href="http://www.medaloffreedom.com/PeggyCharren.htm">Presidential Medal of Freedom</a> under the Clinton Administration, the highest government honor that can be awarded to a civilian. </p>
<p>After the passing of the Children&#8217;s Television Act, Peggy closed down ACT, saying the organization had fulfilled its mission. In the thirteen years since it closed, a lot has changed within the media landscape for children. Today there are 24-hour channels dedicated to children&#8217;s content, online videos, screened technology toys, iPods and family cars with individual screens. Having recently read Dade Hayes&#8217; new book, <i><a href="http://www.amazon.com/Anytime-Playdate-Preschool-Entertainment-Television/dp/1416546839/ref=pd_bbs_sr_1?ie=UTF8&#038;s=books&#038;qid=1213841140&#038;sr=8-1">Anytime Playdate</a></i>, a book that examines the development, research and production of children&#8217;s preschool content, it prompted me to check in with Peggy about her views on today&#8217;s media landscape. Unlike my first call with her, this time I scheduled an appointment for our conversation.</p>
<p><b>Scott Traylor:</b> Looking back on the passing of the Children&#8217;s Television Act of 1990, do you think it was a success?</p>
<p><b>Peggy Charren:</b> Fifty-fifty, because that kind of change in how things work is never completely successful.</p>
<p><B>ST:</B> Do you say fifty-fifty because of the negotiating necessary to pass the Children&#8217;s Television Act,  that it resulted in making the law weaker than you had hoped?</p>
<p><B>PC:</B> No, I never expect things to be perfect.</p>
<p><B>ST:</B> Have the Children&#8217;s Television Act and subsequent amendments and rulings been effective?</p>
<p><B>PC:</B> I think the answer is pretty much &#8216;no&#8217;. In a funny way they&#8217;ve been more effective than most people would give them credit for. There are some who think it had no effect at all. A lot of people feel it was better than nothing.  When push comes to shove, I don&#8217;t think it was really very effective. In a lot of ways it had zero effect.</p>
<p><B>ST:</B> Do you have any thoughts on how it could become more effective?</p>
<p><B>PC:</B> Yes, I suppose that the major way to change it is to focus on what we haven&#8217;t thought about before. Some people in industry are thinking about how it could be more effective. I think technology may be part of the answer. We haven&#8217;t spent enough time thinking about how we could use technology in this regard. When we do the world is going to be more interesting.</p>
<p><B>ST:</B> ACT was always an advocate for more media choices for kids. </p>
<p><B>PC:</B> Yes, that&#8217;s absolutely true.</p>
<p><B>ST:</B> Today there are multiple round-the-clock channels dedicated to children as well as video on demand, online offerings, and technology-based games and toys that have screens. What are your thoughts on the degree of choice and the quality of choices today?</p>
<p><B>PC:</B> I think there&#8217;s never enough choice. I think the sense of choice is just very important and we&#8217;re not doing enough for kids with that priority. We&#8217;ll get along fine anyway but I think the world of children&#8217;s media would be more beneficial if we devoted more time to the kind of issues that ACT worried about in the old days. We don&#8217;t do that anymore. </p>
<p><B>ST:</B> What changes have you seen in media advertising to children?</p>
<p><B>PC:</B> Well, I think it would be nice if there weren&#8217;t any media advertising to children. I&#8217;ve always thought that and it&#8217;s a little hard to just accept the fact that advertising to kids is a reasonable thing to do. I never thought it was reasonable. I&#8217;m not a big one on advertising to children. I think that the goal of advertising to kids is wrong and I don&#8217;t like it, I never did like it, and I don&#8217;t like it now. It&#8217;s not that I worry about it being the end of the world,  its just that I think it&#8217;s an inappropriate goal.</p>
<p><B>ST:</B> Can you speak to the pros and cons of advertising regulation for broadcasters?</p>
<p><B>PC:</B> I&#8217;m a big one for advertising regulations. I&#8217;ve always been focused that way when it comes to advertising. I think advertising doesn&#8217;t hurt kids as much as it sounds like it does but I think it&#8217;s manipulative and we keep doing it. It&#8217;s amazing how little it has changed actually.</p>
<p><B>ST:</B> How little has changed over the years with regulation?</p>
<p><B>PC:</B> No, with children&#8217;s advertising. In terms of regulation there&#8217;s a limit to how much regulation we&#8217;re going to see. I think advertising by itself is nauseating&#8230; she says mildly.</p>
<p><B>ST:</B> Let&#8217;s continue with this question. It&#8217;s said that young children under the age of seven are not capable of understanding the difference between ads and programs, or the persuasive intent of ads.  </p>
<p><B>PC:</B> That&#8217;s right, they can&#8217;t tell the difference. This must have been the first thing I ever said in my life.</p>
<p><B>ST:</B> So should the FCC forbid advertising to children? </p>
<p><B>PC:</B> I think it wouldn&#8217;t be a bad idea. Just get rid of it entirely. We almost did it you know. We almost had it. It&#8217;s a real shame that it just sort of vanished into the quiet part of everyone&#8217;s life. I mean advertising to children is so dumb. It&#8217;s just a dumb thing to do.</p>
<p><B>ST:</B> How do you think changes in ad requirements would impact the range of media available to young children?</p>
<p><B>PC:</B> Oh I think it could have a big effect actually. I think there&#8217;s an opportunity for an enormous effect relating to not selling to children and I don&#8217;t know why it&#8217;s taken so long. It&#8217;s probably my fault.  </p>
<p><B>ST:</B> What do you think of the baby video phenomenon and the <a href="http://www.kff.org/entmedia/entmedia052406nr.cfm">Kaiser Family Foundation report</a> that one quarter of children under the age of two have a TV in their bedroom?</p>
<p><B>PC:</B> Oh I&#8217;ve always thought that was idiotic. To set up a baby&#8217;s room with a television set in it says more about the parents than it does about anything else. Some day we may find that children will really suffer because of this.</p>
<p><B>ST:</B> What advice would you offer parents today for making positive media choices for their children?</p>
<p><B>PC:</B> Let&#8217;s see. Let me turn this back to you. What do you think is the most difficult question parents have to answer regarding media and their child? </p>
<p><B>ST:</B> Lately I&#8217;ve been thinking a parent might ask, &#8220;Is viewing media hurting my child?&#8221;</p>
<p><B>PC:</B> I think parents have to pay close attention to what&#8217;s helping and hurting their child. If parents care enough about their child in terms of their media viewing choices, I think it&#8217;s probably not a terribly serious issue.</p>
<p>Peggy and I talked about a number of related topics in the children&#8217;s media world. During our conversation we discussed noteworthy figures in the industry. Vicki Rideout, VP of the <a href="http://www.kff.org/">Kaiser Family Foundation</a> was a strong favorite. Alice Cahn, VP of Social Responsibility for Cartoon Network received high praise for her smarts as well as humor. We also discussed the work of Henry Jenkins, Director of the Comparative Media Studies program at MIT for his thoughts on society and media. Peggy didn&#8217;t share her thoughts about who are the leading child advocate voices of today, but it was clear she was on top of the conversations and the people involved in shaping the discussion. Thinking about the challenges of quality media for children today I asked:</p>
<p><B>ST:</B> Maybe we&#8217;re just missing those strong voices today that can fight for children?</p>
<p><B>PC:</B> I don&#8217;t think so. I think that there are other kinds of voices we just let happen. It may never get fixed. People just aren&#8217;t upset enough.</p>
<p><i>Special thanks to Joe Blatt, Alice Cahn, Sue Edelman, David Kleeman, and Ellen Wartella for their help in preparing questions for Peggy. The ACT archives can be viewed at Harvard University&#8217;s School of Education in Cambridge, Massachusetts.</i></p>
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		<title>New Paradigms for Learning in the Digital Age</title>
		<link>http://www.360kid.com/blog/2008/05/new-paradigms-for-learning-in-the-digital-age/</link>
		<comments>http://www.360kid.com/blog/2008/05/new-paradigms-for-learning-in-the-digital-age/#comments</comments>
		<pubDate>Wed, 14 May 2008 19:26:55 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Classroom Tech]]></category>
		<category><![CDATA[Learning Games]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>
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		<guid isPermaLink="false">http://www.360kid.com/blog/?p=48</guid>
		<description><![CDATA[A Presentation by Connie Yowell at the First Annual Symposium of the Joan Ganz Cooney Center
May 9, 2008
 [Background: The presentation that left the strongest impression on me during the Joan Ganz Cooney Center's Symposium was the four minute speech delivered by Connie Yowell, the Director of Education for the John D. and Catherine T. [...]]]></description>
			<content:encoded><![CDATA[<p><i>A Presentation by Connie Yowell at the First Annual Symposium of the Joan Ganz Cooney Center</p>
<p>May 9, 2008</i></p>
<p><img src="http://www.360kid.com/blog/images/ma_c_yowell.jpg" alt="Connie Yowell of the MacArthur Foundation photo" align="right" /> [Background: The presentation that left the strongest impression on me during the <a href="http://www.joanganzcooneycenter.org/">Joan Ganz Cooney Center's Symposium</a> was the four minute speech delivered by <a href="http://www.macfound.org/site/c.lkLXJ8MQKrH/b.928213/k.ABB7/Constance_M_Yowell.htm">Connie Yowell</a>, the Director of Education for the <a href="http://www.macfound.org/">John D. and Catherine T. MacArthur Foundation</a>.  Before Connie Yowell spoke, the symposium's keynote speaker <a href="http://venturebeat.com/2008/04/28/bing-gordon-leaves-electronic-arts-to-join-kleiner-perkins/">Bing Gordon</a>, the Chief Creative Officer of <a href="http://www.ea.com/">Electronic Arts</a>, discussed his experience developing video games for EA. He gave an enlightening presentation about the successful video game franchise <a href="http://www.easports.com/maddennfl/home.jsp">Madden Football</a>. What was most impressive about Bing's presentation was the amount of mathematics, statistics and probability that are an integral part of the game's experience. To hear the recording of Bing Gordon or Connie Yowell's presentation, please refer to my <a href="http://www.360kid.com/blog/?p=47">prior blog post</a>.]</p>
<p>&#8220;Good afternoon everyone. I&#8217;m Connie Yowell, the Director of Education at the John D. and Catherine T. MacArthur Foundation. I want to start off by saying that we do a lot more than give out &#8220;genius awards&#8221; even though that&#8217;s how Bing Gordon of EA referred to us in his introduction. One of the things we do at the Foundation is award a fair amount of education grants.</p>
<p>Two years ago the MacArthur Foundation began to question how effective our grant making was. We were really focused on district reform, school reform, and instructional improvement. It was suggested to me that I begin to look at the digital world. I did so kicking and screaming. My heart has always been in social justice and in civil rights. I understand that education is the pathway to that result.</p>
<p>I had a lucky opportunity one morning to meet with <a href="http://en.wikipedia.org/wiki/Will_Wright_(game_designer)">Will Wright</a>, the video game visionary behind The Sims, SimCity and SimEarth. Will was kind enough to have breakfast with me and I spent two and a half hours listening to him talk about how he creates a game. I distinctly remember leaving that meeting and emailing my boss immediately thereafter to say &#8220;I just met <a href="http://en.wikipedia.org/wiki/John_Dewey">John Dewey</a>.&#8221; There was no question in my mind that game developers and the folks who are working on some of these new technologies are the pedagogical theorists of the 21st century. They are the folks who are developing curriculum for our young people.</p>
<p>I have just one point to make and that being my greatest concern is with who we are as adults. My concern is with the paradigms we bring to this work. My concern is that we are at a time where we need dramatic changes and shifts in how we think about learning. My concern is the paradigms we bring to this conversation.</p>
<p>I&#8217;m curious, of those of you here in the room, how many of you, prior to or even after seeing Bing Gordon&#8217;s presentation, could watch somebody play a Madden Football video game and recognize where learning is happening in that game? [About 12 hands go up in the crowded room of more than 150 people.] I see a few of you could. If you can&#8217;t understand where learning is happening through the Madden game, then we&#8217;re in the wrong paradigm. If you&#8217;re stuck in conversations about whether or not the Encyclopedia Britannica is better than Wikipedia, then we&#8217;re in the old paradigm.</p>
<p>What matters dramatically at this moment, for me and for the Foundation, is that we ask the right questions. You can&#8217;t get to the solution and you can&#8217;t understand what direction to move in unless you&#8217;re asking the right questions. So if you look at Encyclopedia Britannica and you look at Wikipedia and your questions are about credibility, then you&#8217;re probably more concerned about something from the 20th century. If you look at Wikipedia and you say &#8220;Oh my God, this is going to teach my kid how to be a historian!&#8221; it&#8217;s then that you&#8217;ll see this is an incredibly different kind of learning opportunity and a fundamentally different kind of reading practice that our young kids are engaged in when they&#8217;re looking at Wikis and blogs and other things on the Internet. We cannot measure what they&#8217;re doing or understand the learning that is happening in context with our old measures &#8211; our old paradigms for learning, and frankly, our old understandings of learning that are based on models of consumption.</p>
<p>We&#8217;re in a time of participation. We&#8217;re in a time of production. And as important as participation and production are, we&#8217;re in a time of networked learning. I want to say that over and over again; <b><i>We&#8217;re in a time of networked learning</i></b>, &#8211; where kids are communicating and collaborating with each other in ways that fundamentally shift the role of the teacher and fundamentally shift the role of the adult. If anyone thinks a classroom of 25 kids with a teacher at the front is the paradigm that will result in the most effective use of digital media, that result is not going to happen. We can&#8217;t be using the same kinds of standards and measures or think that we&#8217;re simply going to move digital media into schools as they currently exist. We will only find that they have no impact.  And then we&#8217;ll miss one of <b><i>the</i></b> most important opportunities for advancing our kids&#8217; learning that we have had in over a century. I can&#8217;t express this with enough emotion and importance; we are in a moment, and if we ask the wrong questions, if we stick with our questions from the 20th century, and hold the new digital media accountable to things we&#8217;ve been holding accountable in the same ways for decades, we&#8217;re going to miss this opportunity.</p>
<p>I would also like to point out that commercial industry is driving learning. They are fundamentally driving learning. They have outstripped anything the textbook industry is doing or anyone else. What has to shift in a significant way is the relationship with and our understanding of the relationship between public and private, and I think that&#8217;s a good thing. Thank you.&#8221;</p>
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		<title>Kids, Technology and Learning: The First Annual Joan Ganz Cooney Symposium</title>
		<link>http://www.360kid.com/blog/2008/05/kids-technology-and-learning-the-first-annual-joan-ganz-cooney-symposium/</link>
		<comments>http://www.360kid.com/blog/2008/05/kids-technology-and-learning-the-first-annual-joan-ganz-cooney-symposium/#comments</comments>
		<pubDate>Wed, 14 May 2008 19:11:26 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 03/Toddler]]></category>
		<category><![CDATA[Age 04/Preschool]]></category>
		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
		<category><![CDATA[Age 06-08/Grade K-2/Kid]]></category>
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		<category><![CDATA[Audio Recordings]]></category>
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		<guid isPermaLink="false">http://www.360kid.com/blog/?p=47</guid>
		<description><![CDATA[On May 9th, the first ever Joan Ganz Cooney Center Symposium was kicked off at the McGraw-Hill offices located in New York City. The Joan Ganz Cooney Center is the newest addition to the Sesame Workshop enterprise. Its mission is to offer guidance, research and insight into how children can learn through emerging media. The [...]]]></description>
			<content:encoded><![CDATA[<p>On May 9th, the first ever Joan Ganz Cooney Center Symposium was kicked off at the McGraw-Hill offices located in New York City. The <a href="http://www.joanganzcooneycenter.org/">Joan Ganz Cooney Center</a> is the newest addition to the Sesame Workshop enterprise. Its mission is to offer guidance, research and insight into how children can learn through emerging media. The symposium itself was an amazing event. A stellar list of speakers and influential attendees from diverse areas of education, broadcast, gaming and the toy world came together to discuss the future of learning and technology for children in the 21st century. This jam-packed event included presentations from over 34 different industry insiders. Over 150 invited guests filled the room. Included on the guest list was <a href="http://edlabor.house.gov/">Congressman George Miller (D-CA)</a> who is the chairman of the House Education and Labor Committee.</p>
<p>All of the presentations offered many important perspectives and voices that are shaping the learning and technology conversation today. A number of speakers served up new research and valuable insights to chew on long after the event concluded. While there was significant take-away from all of the speakers,  I would like to call out two specific presentations. These include the presentations of Connie Yowell of the MacArthur Foundation and Jennifer Kotler of Sesame Workshop.</p>
<p>First and foremost, <a href="http://www.macfound.org/site/c.lkLXJ8MQKrH/b.928213/k.ABB7/Constance_M_Yowell.htm">Connie Yowell</a>&#8217;s presentation on new learning paradigms was simply amazing, passionately delivered, and has given many folks the most food for thought about the future of new media and learning.  Connie expressed the importance of seeking out the right questions to ask at the beginning of our journey, stating that in order for us to realize the opportunity in front of us, we must be ready for a significant paradigm shift in the existing learning conversation. I heard many attendees echo the importance of Connie&#8217;s words at the conclusion of the event. In the matrix below, I have included an audio recording of Connie&#8217;s presentation.  A transcription of her comments can also be found in my <a href="http://www.360kid.com/blog/?p=48">next blog article</a>.</p>
<p>During this part of the symposium, both <a href="http://www.psych.ucr.edu/faculty/wartella/index.html">Ellen Wartella</a> (of UC Riverside) and Connie Yowell&#8217;s words were offered in succession and both speakers expressed a great need for more research and a significant rethinking of our current approach to education and learning. Their comments were vital ones to be heard by policy makers, and while Representative George Miller attended the event for most of the day, sadly he left just before Ellen and Connie took the stage.</p>
<p>The next presentation I&#8217;d like to call attention to was that delivered by <a href="http://www.joanganzcooneycenter.org/about/our-people/kjennifer.html">Jennifer Kotler</a>. Jennifer presented two reports, but one in particular has an important story to be told. This report gathered information from interviews conducted with children ages 6 to 9. It asked them about their favorite games and websites. Included within this report was a very clever validity check that, when its findings were presented, calls into question any other self-reported findings from other organizations asking similar questions about kids and online preferences.</p>
<p>In the study, kids were asked about their technology preferences. Included within the interview question sets were six non-existent website and game names. That&#8217;s right, online products that were completely fictitious and do not exist. What this report revealed was that 56% of those surveyed claimed to have played these non-existent games and websites. How could this be?</p>
<p>What the research suggests is that kids may be more likely to exaggerate their actual use of technology because of the apparent &#8220;cool factor&#8221; and/or the aspirational aspect of these technologies. How does this cool/aspirational factor play out within the data? Here are just a couple of examples: When kids were asked if they have ever visited a MySpace page, the &#8220;clean&#8221; data suggests that only 19% of those surveyed have visited the popular online destination whereas the non-valid data states the number is 54%. When asked about posting video on YouTube, the numbers are 7% (valid data) vs 42% (non-valid data).</p>
<p>These findings suggest that similar studies conducted by other organizations would benefit greatly by the inclusion of a validity test in their research. If not, the numbers reported could be significantly skewed from what they should be. Now that we&#8217;re all armed with this information, go back and look at all the claims regarding other popular children&#8217;s destinations, like Club Penguin, Webkinz, and the like. Hmmmmm.</p>
<p>I would also like to call out presentations made by <a href="http://www.21stcenturyskills.org/index.php?option=com_content&#038;task=view&#038;id=156&#038;Itemid=70">Bernie Trilling</a> of <a href="http://www.oraclefoundation.org/">Oracle Education Foundation</a> about 21st Century Learning Skills, <a href="http://www.umiacs.umd.edu/~allisond/">Allison Druin</a> for her work with the <a href="http://www.icdlbooks.org/"> International Children&#8217;s Digital Library</a> project, Krista Marks of <a href="http://www.kerpoof.com">Kerpoof</a>, <a href="http://gameslearningsociety.org/people_geej.php">James Paul Gee</a> and his report on <a href="http://www.joanganzcooneycenter.org/pdf/Cooney_policy_0506.pdf">Getting Over the Slump</a>, and Jim Styer of <a href="http://www.commonsensemedia.org/">Common Sense Media</a> for his <a href="http://www.commonsensemedia.org/news/pdfs/Growing-Up-Digital-Presentation.pdf">report</a> on how parents and educators view the educational potential of new media.</p>
<p>The matrix below offers audio recordings, papers, and related websites collected from the event. Friends and colleagues who know me well will tell you that I&#8217;m rarely without a camera or recording device at such events. I believe it&#8217;s important to capture and share such information with everyone so that industries can move forward together. The list below includes audio recordings from most of the speakers. However, my apologies go out to the last 8 or so speakers, mostly from Warren Buckleitner&#8217;s Dust or Magic panel, for by the end of the day my recording device lost power.</p>
<p>All of the audio clips can be downloaded as a single zipped file <a href="http://www.360kid.com/blog/files/20080509_1st_Joan_Ganz_Cooney_Symposium.zip">here</a>.</p>
<table border="1" cellpadding="2">
<tr bgcolor="#00CED1">
<th ALIGN=center width=35><font size ="1">Audio</font></th>
<th ALIGN=center width=35><font size ="1">PDF</font></th>
<th ALIGN=center width=35><font size ="1">Site</font></th>
<th width=315><font size ="1">Speaker or Description</font></th>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_1A_Opening_Video.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Opening video (audio recording only)</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_1B_Oldsey.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">William Oldsey &#8211; EVP, McGraw-Hill Education</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_1C_Knell.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Gary E. Knell &#8211; President and CEO, Sesame Workshop</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_1D_Ganz_Cooney.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Joan Ganz Cooney &#8211; Co-Founder, Sesame Workshop</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_2A_Levine.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1"><a href="http://www.joanganzcooneycenter.org/pdf/Cooney_Challenge_advance.pdf">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Michael Levine &#8211; Executive Director, Joan Ganz Cooney Center</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_2B_Steyer.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1"><a href="http://www.commonsensemedia.org/news/pdfs/Growing-Up-Digital-Presentation.pdf">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Jim Steyer &#8211; Founder &#038; CEO, Common Sense Media</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_2C_Gee.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1"><a href="http://www.joanganzcooneycenter.org/pdf/Cooney_policy_0506.pdf">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">James Paul Gee &#8211; Mary Lou Fulton Presidential Professor of Literacy Studies, Arizona State University</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_2D_Q_and_A.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Questions and Answers</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3A_Wallis.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Claudia Wallis &#8211; <i>TIME</i> Magazine</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3B_Tran.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Buwon Tran &#8211; Director of Consumer Research, Casual Entertainment, Electronic Arts</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3C_Kotler.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Jennifer Kotler &#8211; Assistant VP of Domestic Research, Education, Research and Outreach Department, Sesame Workshop</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3D_Neuman_(cut_at_end).html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Susan Neuman &#8211; Professor of Educational Studies, University of Michigan</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3E_Alexander_(cut_at_start).html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Francie Alexander &#8211; SVP of Scholastic Education and Chief Academic Officer, Scholastic</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_3F_Q_and_A.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Questions and Answers</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4A_Guernsey.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Lisa Guernsey &#8211; journalist, author of <i>Into the Minds of Babes</i></font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4B_Jager_Adams.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Marilyn Jager Adams &#8211; Research Professor of Cognitive and Linguistic Sciences, Brown University</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4C_Trilling.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/files/Trilling_7cs_21st_Century_Skills.pdf" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Bernie Trilling &#8211; Global Director, Oracle Education Foundation</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4D_Pinkard.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Nichole Pinkard &#8211; Senior Research Associate &#038; Assistant Professor, University of Chicago</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4E_Honey.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Margaret Honey &#8211; SVP, Strategic Initiatives &#038; Research, Wireless Generation</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4F_Rotenberg.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Lesli Rotenberg &#8211; SVP, PBS KIDS Next Generation Media Initiative</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4G_James.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Jayne James &#8211; Executive Director, Ready to Learn, Corporation for Public Broadcasting</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_4H_Q_and_A.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Questions and Answers</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_5_Miller.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">U.S. Rep. George Miller (D-CA) &#8211; Chairman of the House Education and Labor Committee</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_6_Zalzman.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Gabriel Zalzman &#8211; SVP and General Manager, Fisher-Price</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_7_Gordon.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Bing Gordon &#8211; Chief Creative Officer, Electronic Arts</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_8A_Roberts.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Linda Roberts &#8211; Former Director, Office of Educational Technology, US Department of Education</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_8B_Lippincott.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Rob Lippincott &#8211; SVP, Education, PBS</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_8C_Wartella.html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Ellen Wartella &#8211; Executive Vice Chancellor &#038; Provost, UC Riverside</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/audio/audio_8D_Yowell_(cut_at_end).html" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Connie Yowell &#8211; Director of Education, MacArthur Foundation</font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Delia Pompa &#8211; VP for Education, National Council of La Raza </font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1"><a href="http://www.360kid.com/blog/files/H_Tech_Demos_List.pdf" target="_blank">Yes</a></font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Warren Buckleitner &#8211; Editor, Children&#8217;s Technology Review</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1"><a href="http://www.childrenslibrary.org" target="_blank">Yes</a></font></td>
<td><font size ="1">Allison Druin &#8211; Director, Human-Computer Interaction Lab, University of Maryland </font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Michael T. Jones &#8211; Chief Technology Advocate, Google, Inc.</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1"><a href="http://www.kerpoof.com" target="_blank">Yes</a></font></td>
<td><font size ="1">Krista Marks &#8211; CEO &#038; Co-Founder, Kerpoof</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1"><a href="http://udleditions.cast.org/" target="_blank">Yes</a></font></td>
<td><font size ="1">David Rose &#8211; Chief Scientist, CAST</font></td>
</tr>
<tr bgcolor="#EEE8AA">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Kathy Shirley &#8211; Technology and Media Services Director, Escondido Union School District </font></td>
</tr>
<tr bgcolor="#B0E0E6">
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td ALIGN=center><font size ="1">-</font></td>
<td><font size ="1">Michael Levine &#8211; Executive Director, Joan Ganz Cooney Center</font></td>
</tr>
<p></font><br />
</table>
]]></content:encoded>
			<wfw:commentRss>http://www.360kid.com/blog/2008/05/kids-technology-and-learning-the-first-annual-joan-ganz-cooney-symposium/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview with Lisa Guernsey, Author of Into the Minds of Babes</title>
		<link>http://www.360kid.com/blog/2008/02/interview-with-lisa-guernsey-author-of-into-the-minds-of-babes/</link>
		<comments>http://www.360kid.com/blog/2008/02/interview-with-lisa-guernsey-author-of-into-the-minds-of-babes/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 23:54:49 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 00-02/Infant]]></category>
		<category><![CDATA[Age 03/Toddler]]></category>
		<category><![CDATA[Age 04/Preschool]]></category>
		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Kids' Related Research]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>
		<category><![CDATA[Television]]></category>
		<category><![CDATA[Video Links]]></category>

		<guid isPermaLink="false">http://www.360kid.com/blog/?p=41</guid>
		<description><![CDATA[In 2004, the American Academy of Pediatrics announced that all screen-based viewing for children ages two or under should be avoided completely. At the same time dozens of &#8220;brain boosting&#8221; DVDs, videos, and interactive products hit the marketplace with claims of being beneficial to child&#8217;s cognitive development.  Many parents are torn. What is the [...]]]></description>
			<content:encoded><![CDATA[<p>In 2004, the <a href="http://pediatrics.aappublications.org/cgi/content/abstract/113/4/708">American Academy of Pediatrics</a> announced that all screen-based viewing for children ages two or under should be avoided completely. At the same time dozens of &#8220;brain boosting&#8221; DVDs, videos, and interactive products hit the marketplace with claims of being beneficial to child&#8217;s cognitive development.  Many parents are torn. What is the right thing to do for their child? </p>
<p><img src="http://www.360kid.com/blog/images/book_guernsey.jpg" alt="Lisa Guernsey's book Into the Minds of Babes - How Screen Time Affects Children" align="right" hspace=15 />In <a href="http://blog.lisaguernsey.com/">Lisa Guernsey</a>&#8217;s book, <a href="http://www.amazon.com/Into-Minds-Babes-Affects-Children/dp/0465027989/ref=pd_bbs_sr_1?ie=UTF8&#038;s=books&#038;qid=1203506593&#038;sr=1-1"><I>Into the Minds of Babes &#8211; How Screen Time Affects Children From Birth to Age Five</I></a>, she explores many of the media claims about screen time and young children. She digs deep into the world of child research and not only investigates which research is credible and which is not, but she also makes the material accessible for the everyday parent along the way.</p>
<p>After reading her book I&#8217;ve had the opportunity to see <a href="http://www.youtube.com/watch?v=9_3Ral-KidE">Lisa speak</a> a couple of times at conferences that focus on children.  At a recent conference I spoke with Lisa about her book. </p>
<p><b>Scott Traylor:</b> Lisa, let me start by asking you a little bit about yourself &#8211; who you are and how you came to writing your book. </p>
<p><b>Lisa Guernsey:</b> I&#8217;m an education technology reporter. I was writing for the New York Times Circuits section about online media and other technologies, then I had kids. The story I tell in the book is that I had a colicky baby and I couldn&#8217;t get her to stop crying or fussing. I was completely lost.  My eyes were opened to the trying routine of having and caring for a baby. Friends suggested trying the <a href="http://disneyshopping.go.com/webapp/wcs/stores/servlet/DSIProductDisplay?catalogId=10002&#038;storeId=10051&#038;productId=1114068&#038;langId=-1&#038;categoryId=15584">Baby Mozart</a> videos to calm her. They referred to these videos as baby crack. I wasn&#8217;t fully considering what I was doing; I was still a bit overwhelmed by being a new parent. I was trying to figure it all out. It wasn&#8217;t until later, when I had my second child who was not colicky, that I was able to start seeing how babies respond to different types of stimuli, screen-based or not. I started to ask myself: Which videos do my children understand and which ones do they not understand?  Are they able to remember what they see? Do some parts make sense to them because it&#8217;s part of their world? I had so many questions about how they respond to media that it led me to search for related research on the subject. </p>
<p>It was in April of 2004 when the American Academy of Pediatrics released a report in its journal by <a href="http://www.childhealthinstitute.org/Staff/christakis.asp">Dimitri Christakis</a> and other researchers that had linked attention deficit problems (not ADHD) to  television viewing at early ages. I remember being struck by this article, asking myself, What do we know about the brain and how it&#8217;s wired? As a parent, I should really know this information.</p>
<p>A few months after the release of this report, I wrote a piece for <i>The Washington Post</i> which took a deeper look into this issue through the eyes of a parent. Screen media is all around us, and to be told your babys brain is going to be rewired as a result of watching something on-screen is a very scary thing to a lot of parents. </p>
<p><a href="http://pqasb.pqarchiver.com/washingtonpost/access/732386581.html?dids=732386581:732386581&#038;FMT=ABS&#038;FMTS=ABS:FT&#038;fmac=&#038;date=Nov+9%2C+2004&#038;author=Lisa+Guernsey&#038;desc=Tuning+In+to+a+Problem">After my article was published</a> I received a lot of response from parents who wanted to know more about the papers findings. I also heard from a publisher who was interested in having me write a longer treatment on the topic. I started contacting more researchers who have been part of studies about children and their ability to learn from watching videos. It was a real eye opener because theres so much information that parents arent being told about media and kids. What they hear tends to be two polar opposite messages:  The first message says screen time is really bad for your child and parents should do everything they can to eliminate it. The second message says cognitive stimulation is good for your baby and that these baby videos can help in achieving that stimulation. Parents arent hearing any answers to basic questions like What is good for a 2 year old? Is it possible my child really did learn the word backpack at 16 months from watching Dora the Explorer? While what I saw as a parent led to me think that it is possible that learning can occur through watching screen media, some researchers were saying it&#8217;s just not possible to get anything from screen media.</p>
<p><b>ST:</b> So after writing <i>The Washington Post</i> article, you found a publisher interested in having you write your book.</p>
<p><B>LG:</B> Yes, a publisher contacted me. I went through the process of writing a proposal and doing all the research. But ultimately they decided not to run with my proposal. It was disappointing. Even though this publisher wasn&#8217;t interested in my idea, I was finding so much interesting information I thought someone would find it compelling. My husband encouraged me to continue shopping it around. Some time later I found an agent who was interested in taking on my project and my agent found the right publisher interested in the idea.</p>
<p><B>ST:</B> How did you prepare for writing your book? Theres a lot of research out there, especially related to television viewing and children. I imagine it was hard to know just where to begin.</p>
<p><B>LG:</B> I wanted to make sure that I hit all the big journals and looked at what was peer reviewed research. I wanted the information I was reading to be based in the scientific method. I didnt want to focus only on surveys of how children spend their time. The material I was looking for had to be peer-reviewed research on how children are learning and when theyre learning. I also wanted this research to include randomized controls when possible. First I looked at the medical establishment journals like <a href="http://pediatrics.aappublications.org/"><i>Pediatrics</i></a> and <a href="http://jama.ama-assn.org/"><i>JAMA</i></a>. <a href="http://www.sagepub.com/journalsProdDesc.nav?prodId=Journal200921"><i>The American Behavioral Scientist</i></a> (ABS) journal led me to a lot of great information. Also, <a href="http://people.umass.edu/a329000/DanPage.html">Dan Anderson</a> of the University of Massachusetts had assembled a lot of interesting research from psychologists looking into how children learn and how they remember things at very young ages. The ABS released a <a href="http://abs.sagepub.com/content/vol48/issue5/">special journal</a> in January 2005 on the topic. I read through the journals looking for articles from the educational research community that dealt with developmental psychology. I also looked for related information in the neuropsychology field and ADHD research, but didnt find much. I went from footnote to footnote to footnote. Then I would call the researchers who wrote the papers.</p>
<p><B>ST:</B> To check out the researchers methodologies and conclusions? </p>
<p><B>LG:</B> To get their story. There are so many great research experiments going on out there and so many smart people doing them. The researchers I spoke with have fascinating insights and I would ask them about their &#8220;aha&#8221; moment. They shared insights into what occurred early on in their experiments and discussed how experiments would change to explore new questions they encountered during their research. By hearing the stories of psychologists I was able to get a good handle on how to write the narrative of how these researchers began to understand these things.</p>
<p><B>ST:</B> One of the things that really struck me about your book was the volume of interviews you conducted. It seemed with every page I turned there were an additional three or four new interviews. Then I thought each interview must have been a two-hour conversation, not including the prep time needed to read multiple studies before your call. You must have had hundreds, if not more, interviews.</p>
<p><B>LG:</B>  Well certainly hundreds. What made it possible was the openness of a lot of these researchers. They usually dont get calls from folks interested in their research. They were very happy to share what theyve found. Many researchers know one another within their community of developmental psychologists and educational researchers and communicate this research in short hand with one another.  It&#8217;s not common to have someone call to ask for the laymans point of view of it all. Everyone I spoke with was just so responsive and incredibly helpful.</p>
<p><B>ST:</B> While I read a lot of research, I&#8217;m not a researcher myself. I find it can be challenging sometimes to read some studies and fully understand the nuances.</p>
<p><B>LG:</B> Me too. I still feel like I need to take a class in statistics.  Theres so much more I could learn by reading these journal articles again.  Speaking with the researchers over the phone was a great way to come to a deeper understanding of the research.  Id say Im looking at this chart in your study, am I interpreting your findings correctly?  Does this finding correlate to that finding? It was a great help.</p>
<p><B>ST:</B> While you were writing your book, what surprised you the most?</p>
<p><B>LG:</B> There were so many things. The biggest surprise for me was with the studies of background television noise and the fact that were not talking enough about foreground and background noise with television, with computers, with media devices. Were also not talking enough about screen content that is created specifically for children under the age of five, and yet media is all around them.</p>
<p><B>ST:</B> You mean like with a television being left on all day in the home with the news playing?</p>
<p><B>LG:</B> Exactly. Many homes have the news on straight through the morning hours. There are 53% of families out there with children under the age of six who report that they have the TV on almost half the time, most of the time, or all of the time. The majority of kids are growing up in houses where the television is on more than half the time. And yet, we keep hearing about studies that say TV is bad. I think it would be fascinating to look at the context of TV time.</p>
<p>So I started finding reports on background noise and children, particularly infants, and the impact background noise can have on learning language. I was blown away by the findings and thought, &#8220;How come were not hearing about this?&#8221; After reading this body of research, Im surprised that more attention isnt paid to it. I was interested in giving this topic a lot more attention in my book.</p>
<p><B>ST:</B> Tell me about the three C&#8217;s you describe in your book.</p>
<p><B>LG:</B> The concept of the three C&#8217;s didnt come to me right away. I was going through journal article after journal article looking for a way to give an umbrella name to all of this. At first I was looking at studies on time and screen use and thought, &#8220;Should I be telling parents that one hour of screen time a day is okay? Or an hour and a half? Or less than an hour for certain ages?&#8221; But all of the research wasn&#8217;t pointing me to length of time being the most important item. What studies were pointing me to was the content and the context of the media being viewed along with consideration of the uniqueness of the individual child. </p>
<p>I interviewed many families and each would describe how their child would respond to using media.  I was hearing how different each child would respond. One child loves it and another child doesn&#8217;t. One is captivated by a program and another is not. One gets energized, and another is hyperactive watching TV, while another falls asleep after watching. So it was a happy day when I discovered it&#8217;s all about the three C&#8217;s  Content, context, and the individual child. After I had this concept in my head I started seeing it everywhere. Every research report I came across would point to the three C&#8217;s in one way or another.</p>
<p><B>ST:</B> So while the three C&#8217;s werent specifically called out in the research you were reading, it was a reoccurring theme in every report.</p>
<p><B>LG:</B> Exactly.</p>
<p><B>ST:</B> Did you come across any research that you wanted to include in your book but didnt?</p>
<p><B>LG:</B> Theres some research out there about how media can have an impact on childrens sleep patterns. I didnt include much of that in my book. It&#8217;s worth looking at because there may be something connected to having a television in the bedroom or watching particular types of content before falling asleep that may make it hard to fall asleep. It&#8217;s an area that we should be looking at more. </p>
<p>Theres also a lot more to write about when it comes to the topic of a &#8220;social partner.&#8221;  There are some great questions to address &#8212; like how important is it in screen media that toddlers at 24 months have a social partner to introduce them to language? How important is that social partner <i>on screen</i> helping a toddler understand language?  Theres a lot of fascinating research on social partners that doesnt have anything to do with media that could be really helpful to parents.</p>
<p><B>ST:</B> At the time when Mr. Roger&#8217;s passed away, I remember there being a lot of conversation about the possible benefits of having a social partner on TV that was a person as opposed to a cartoon character. Since hearing those discussions, I&#8217;ve been very aware of number of shows available to children that do not have a person speaking to the child, but see many more animated characters as social partners. When it comes to young children and social partners, what research are you coming across? Can you expand a little more on social partners in childrens media?</p>
<p><B>LG:</B> I think it&#8217;s a great area for more research. Theres <a href="http://www.blackwell-synergy.com/doi/abs/10.1111/j.1467-8624.2006.00903.x">a lot of research</a> that came out of Vanderbilt University related to the topic. In those studies, there was always a human being on screen communicating with children as if they were standing next to them, and the children who talked back to those on-screen faces were the same ones who demonstrated that they learned something from what they saw. Along the same vein, I think characters like Dora the Explorer and Elmo are completely captivating to young children in a way thats very surprising. Children display an affinity for those characters and sometimes see them as their peers. So these characters are not real people, but they are friends in a kind of imaginary, fantasy world. <a href="http://explore.georgetown.edu/people/calverts/?PageTemplateID=129">Sandra Calvert</a> at Georgetown University is researching how important these relationships can be to kids. I dont think we should discount non-human characters if children really relate to these characters. If characters help with modeling, help solve a problem, assist in good eating choices, whatever the topic, there can be an incredibly powerful connection for the child.</p>
<p><B>ST:</B> What research are you watching that wasn&#8217;t published at the time you were writing your book?</p>
<p><B>LG:</B> The University of Massachusetts is on top of some wonderful stuff in many ways. Theyre currently underway with eye tracking studies with babies. This research should be really interesting in terms of the great baby video debate.  At the University of Washington where Dimitri Christakis and <a href="http://depts.washington.edu/hserv/faculty/Zimmerman_Frederick">Frederick Zimmerman</a> are working, theyre still doing a lot of correlation work to slice data from pre-existing studies in more fine-grained ways. For example, in a recent issue of <i>Pediatrics</i>, they <a href="http://pediatrics.aappublications.org/cgi/content/abstract/120/5/986">came out with a report</a> that looks at certain kinds of television content as either educational, noneducational, or violent. Once they sliced media up in this way, they discovered that attention deficit problems actually dropped out of the picture with children who were watching educational TV. But, they did find a continued association between attention deficit problems and violent content. <a href="http://pediatrics.aappublications.org/cgi/content/abstract/120/5/993">In a related study</a>, they also discovered anti-social behavior exhibited with younger children after viewing violent content. I think it&#8217;s very promising that researchers are starting to look at content in this way. I think looking at content brings up much harder questions, as do issues of context, like how television is being used in the home, how is a computer being used, who is there with the child, what are those people saying, how is time valued, are kids modeling how parents use media. These questions are all missing from research.</p>
<p><B>ST:</B> Your book provides a great overview of some important studies parents should be aware of. Were you finding any holes in the research world which need to be filled?</p>
<p><B>LG:</B> There are holes, particularly with scary media. I have a chapter titled &#8220;Whats too scary for my child?&#8221; and that was a much harder chapter to write. It was hard to find any solid answers in this area. Parents would ask me really detailed questions related to nightmares their children would have. They would want to know, was it something they watched on TV yesterday? Was it a movie we watched? What is the research saying? What upsets young children and are there any long-term effects from these upsetting experiences?</p>
<p><B>ST:</B> What did you discover in terms of research related to interactive technologies?</p>
<p><B>LG:</B> There&#8217;s a huge difference between interactive technologies for babies versus that for preschoolers. Only recently have we started to see interactive screen-based technologies that are targeting babies. Theres very little research using the scientific method that looks at the messages babies are receiving from interactive media. It&#8217;s also unclear just how many families are using interactive products with babies or with toddlers. In many cases, there are too many hurdles to get over with just setting up the interactive media products themselves. Do parents have the time to deal with this?</p>
<p>Then theres a huge question of fine motor control and the ability to manipulate things happening on the screen with a remote control or a joystick or a mouse. <a href="http://playfulefforts.com/archives/papers/JCCE-1990.pdf">There is research out</a> that has led me to believe that joysticks are incredibly difficult for children under the age of six. Theres also the question of when children are even ready to start using a mouse. How can digital information be presented to young children on-screen who are non-readers in a way that would allow them to feel that they are in control? I think it&#8217;s important if children are going to use interactive technologies that its done in an empowering way for them. I&#8217;ve seen a range of different experiences with my own children and those of the families I&#8217;ve interviewed, but again, all of this is based on observations and very little of it is based on scientific research.</p>
<p>The research I&#8217;ve found is pretty sparse. Most of what I&#8217;ve found is looking at the question of control over their experience and how frustrated theyre being directed by a family member watching over their shoulder and how frustrated they can get when they have to wait for something onscreen. <a href="http://www.childrenssoftware.com/dis/dis.menu.htm">Warren Buckleitner</a> has done some research in this area. </p>
<p>Theres also the question of story &#8212; the difference between stories that are played in a linear format on video as opposed to those that can be manipulated in an interactive format. Theres a study out of Georgetown that looks at different types of Dora the Explorer content, comparing both linear and interactive media, and found that the interactive experience can lead children to recall just as much as, but no more than, the linear experience.</p>
<p>These are all important issues for designers of interactive media to keep in mind and understand as they create new content for young children. All of that said, theres still a lot of opportunity with interactive content for preschoolers, with the right features in place to give them an experience where they are in control and can create something unique that they can share with others. Something like <a href="http://scratch.mit.edu/">Scratch</a> or <a href="http://www.kerpoof.com/">Kerpoof</a>. Creating a feeling of mastery for the child, that they can see their own progress. To achieve this it&#8217;s all about interface.</p>
<p><B>ST:</B> Whats your next project?</p>
<p><B>LG:</B> Theres a couple of avenues I&#8217;d like to take. Im interested in a similar approach to reviewing research and talking to researchers while also watching families to see how it relates to children at home. I&#8217;m interested in exploring how children learn to read and the science of reading. Partly because I&#8217;m following my own kids but also because I&#8217;m really interested in the learning that takes place. My oldest child is learning to read and it&#8217;s fascinating to see when it clicks for her and when it doesn&#8217;t, when it&#8217;s easy and when it&#8217;s frustrating. I&#8217;m interested in seeing how the science of reading is being applied to real world household settings.</p>
<p><B>ST:</B> As it relates to media?</p>
<p><B>LG:</B> As it relates to media. How can media be harnessed to help children who are learning how to read. </p>
<p>Im also interested in the creativity question How can we help children be more open in their thinking and not feel boxed in. These are two areas that I&#8217;m going to focus on in the next year and see if anything comes out of them.</p>
<p><B>ST:</B> I&#8217;m excited to hear that. Your book is a great road map to important issues with screened media for parents and caregivers. Youve made the content really accessible to them without having to be a clinical psychologist.</p>
<p><B>LG:</B> I certainly was aware the whole time while writing this book that I don&#8217;t have a masters or doctorate in child developmental but theres nothing out there for parents. I really resisted ending each chapter with a &#8220;to do&#8221; list or a bullet point list of items that were important to remember. I thought that if I could just tell these stories parents could figure it out based on their own experiences with their kids at home. Let&#8217;s hope that the narrative comes out.</p>
<p><B>ST:</B> It does indeed. Lisa, thank you for writing this great book. It&#8217;s an important piece of work on many different levels. I wish you continued success with all your future projects.</p>
<p><B>Video links:</B><br />
To see video of Lisa Guernsey presenting at a special event sponsored by the <a href="http://www.centerforchildrenandmedia.org/">American Center for Children and Media</a> click below for video segment 1 of 2:</p>
<p><object width="445" height="366"><param name="movie" value="http://www.youtube.com/v/9_3Ral-KIdE"></param><embed src="http://www.youtube.com/v/9_3Ral-KIdE" type="application/x-shockwave-flash" width="445" height="366"></embed></object></p>
<p><a href="http://www.youtube.com/watch?v=qWM_lhSkEJs">Click here</a> for video 2 of 2.</p>
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		<title>Survey &#8211; Parents Introducing Young Children to the Internet</title>
		<link>http://www.360kid.com/blog/2007/08/survey-%e2%80%94-parents-introducing-young-children-to-the-internet/</link>
		<comments>http://www.360kid.com/blog/2007/08/survey-%e2%80%94-parents-introducing-young-children-to-the-internet/#comments</comments>
		<pubDate>Thu, 30 Aug 2007 14:22:49 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Age 00-02/Infant]]></category>
		<category><![CDATA[Age 03/Toddler]]></category>
		<category><![CDATA[Age 04/Preschool]]></category>
		<category><![CDATA[Age 05-06/Grade Pre-K/Child]]></category>
		<category><![CDATA[Kids' Related Research]]></category>
		<category><![CDATA[Parents/Caregivers]]></category>

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		<description><![CDATA[Harris Interactive, a marketing firm that researches issues affecting today&#8217;s youth, recently released findings from a new survey examining when parents introduce their young children to the Internet.
Findings for children six or younger:

41% of adults ages 18 and older introduced at least one child to the Internet at the age of six or younger
53% of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.harrisinteractive.com">Harris Interactive</a>, a marketing firm that researches issues affecting today&#8217;s youth, recently released findings from a <a href="http://www.harrisinteractive.com/news/newsletters/clientnews/2007_1800905GEEK.pdf">new survey</a> examining when parents introduce their young children to the Internet.</p>
<p>Findings for children six or younger:</p>
<ul>
<li>41% of adults ages 18 and older introduced at least one child to the Internet at the age of six or younger
<li>53% of females ages 18 &#8211; 34 introduced at least one child to the Internet at the age of six or younger</ul>
<p>Findings for children three or younger:</p>
<ul>
<li>20% of adults ages 18 and older introduced at least one child to the Internet at the age of three or younger
<li>25% of females ages 18 and older introduced at least one child to the Internet at the age of three or younger
<li>15% of males ages 18 and older introduced at least one child to the Internet at the age of three or younger
<li>28% of females ages 18 &#8211; 34 and older introduced at least one child to the Internet at the age of three or younger</ul>
<p>This survey was conducted in June 2007. 2,246 adults aged 18 and older were surveyed online. From that number, 549 adults responded that they had children under the age of 18 living in their household. It was from these 549 respondents that these survey results were compiled.</p>
<p>Whether you agree with this survey�s findings or not, you can�t ignore the fact that children are indeed being introduced to computers and the Internet at a very young age. The number of young computer users is growing. However, be aware that even content that claims to be specifically developed for any young audience may not be what�s right for your child. Here are a few tips for parents:</p>
<ul>
<li>Be an informed media consumer for your child. Find reviews about the sites your child wishes to visit. Spend time checking out these sites on your own. Get familiar with the content you�re putting in front of your child.
<li>Set some time limits for your child. Computer use in moderation for young users is the best approach.
<li>Visiting sites that use internal links tend to be better than those that don�t. What does this mean? Sometimes children�s websites include links to other websites, usually through ads. When clicked, these ads can take your child away from the site you wish them to stay on. In a <a href=� http://news.bbc.co.uk/hi/english/sci/tech/newsid_1933000/1933543.stm�> research report</a> conducted in 2002, it was discovered that young children can�t tell the difference between a site�s content areas and an ad, so be mindful of sites that include advertisements.
<li>Spend time with your child while they explore online. Many teachable moments will present themselves and it provides a much more rewarding experience for both parent and child together!</ul>
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