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is an annual conference in the US that explores the business and development of casual games. This conference also travels to Europe and Singapore. This year's US event recently held in Seattle, had a day long track focused on Children & Family Entertainment. 360KID CEO Scott Traylor was asked to deliver a presentation on trends and best practices for developing learning games. 033bc19607000692aaa18c546d64f726.js?ver=1714145597 the video below is a recording of his talk called "technology, kids, & learning: the future and the opportunities".

Links to specific research cited in this presentation are listed below.

Do you need help developing a learning game for the classroom or just need some advice for creating a consumer-based learning game? Be it online, offline, electronic toy, iOS or Andriod [033bc19607000692aaa18c546d64f726.js?ver=1714145597] 033bc19607000692aaa18c546d64f726.js?ver=1714145597, give us a call.

  • of this presentation
  • - US Video Games Sales
  • by Education Market Research - 2011/2012 US sales (paid)
  • - EdWeek Article, May 2009
  • . 2008, Carrie Heeter, Brian Winn
  • - Apple Insider
  • 2012, K-12 Edition


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